There is not a SINGLE light armor passive in the game that boosts healing as a stat. Well, this is both FALSE and against the traditional expectation of a healer in MOST fantasy scenarios. In the Elder Scrolls Online people have assumed that a “healer” must be in LIGHT armor. Either way, when it comes to a war priest-type character, the healer is usually as tough as the tank! Making both supporting roles the hardest to kill since they are the ones responsible for your party’s survival! They are either medium armor with forest/nature type healing spells (a druid/shaman) OR they tend to be battle-hardened Templar/Cleric/Priest type characters with a LOT of protection and heavy armor, usually with a mace and shield or sometimes a two-handed mace. If you have played fantasy RPGs or MMORPGs or even tabletop fantasy games in the last 20-30 years, you will know that MOST of the time, generally, HEALER-type characters follow one of TWO particular aesthetics.